![project_natal[1]](http://5magazine.files.wordpress.com/2010/05/project_natal1.jpg)
t last CES, Microsoft announced that its controller-less accessory for the Xbox 360, dubbed Project Natal, will ship by the end of 2010. Unveiled in June 2009, Project Natal is the Redmond company’s attempt to out-Wii the Wii. Instead of a hand-held controller, wireless or otherwise, Project Natal uses a 3D sensing unit on top of your TV to read your gestures, recognize your face or other objects, and even respond to your voice. Project Natal is among the latest examples of devices that are controlled by so-called “natural user interfaces”. The goal of a natural user interface (NUI) is to eliminate the awkward and often complex artificial controls between a user and their device. Each generation of UI tries to bring the user experience closer to this ideal – from desktop mouse to multi-touch screens. Although it first announced Project Natal at the E3 Expo video game trade show in June 2009, Microsoft has been working to develop other NUI technologies as well. 

![282205.project-natal-per-x360.not_so_big[1]](http://5magazine.files.wordpress.com/2010/05/282205-project-natal-per-x360-not_so_big1.jpg)
![project-natal-milo-2[1]](http://5magazine.files.wordpress.com/2010/05/project-natal-milo-21.jpg)